Showing posts with label repousse. Show all posts
Showing posts with label repousse. Show all posts

Sunday, September 12, 2010

Day 254: 3D Football Field


I'm so ready for football today!!! Sunday night- Redskins:Cowboys... Go Skins!

More 3d inside of Photoshop. I'm slowly getting the hang of what effects can be created however I'm still very tentative about what I can make with it. I also realized that I need way more RAM in my machine if I want to render larger 3D images... and here I thought 4GB was plenty!

Go Redskins!

Saturday, September 11, 2010

Day 253: 3D Text

More experimentation with 3D in CS5. After I spent more time working with the Mesh and Camera pans than I had intended I realized that I used day 252 instead of day 253. It would have taken too long to redo so ignore the last two and imagine it was a three instead.

Thursday, September 2, 2010

Day 244: 3D Text

I played around a bit more with the 3D repousse in CS5. Interesting textures. I struggled a bit with the #D settings and tools. I will need more practice.

Sunday, June 13, 2010

Day 163: 3D Space Text

Second attempt using the Repousse feature of CS5. This was a much simpler effect but I had a lot of fun blending two different space images together to create the background. The rivets on the text are a bit heavy but I enjoyed the 3D process more on this one than the last despite the simple grey extruded look. I can see more of the potential of this feature.

Tutorial link

Saturday, June 12, 2010

Day 162: 3D Water Text

This was my first attempt at using the Repousse feature of CS5. It was way more challenging than I thought. The rendering of the final ray trace took way too long for my computer to do. This lesson taught me that I need more RAM for my computer. :)

Tutorial link